Mark Sachs (ksleet) wrote,
Mark Sachs

  • Mood:
  • Music:

Must Go Faster

So I was meandering around the Web today and ran across the Experimental Gameplay Project. They run a light-hearted "competition" every month where the challenge is to spend no more than one week making a game based on a particular theme.

The theme for May is "High Velocity," with many allusions to car chases. I like car chases! Ima thinking I'll try to enter this. I wonder if it's cheating for me to start with an engine I already have...? Especially since the sprite landscape engine is already practically a Super Scaler game?

Anyway, I took the sprite landscape, gimmicked it so that instead of wrapping as you move in a constant direction it instead endlessly generates new rows of landscape, hacked up some roadway graphics, bolted the camera down to a driving-game position, and...

Hmm, it's a start. I probably shouldn't promise results, but I'll see what I can do with this.
Tags: programming
  • Post a new comment


    default userpic

    Your reply will be screened

    Your IP address will be recorded 

    When you submit the form an invisible reCAPTCHA check will be performed.
    You must follow the Privacy Policy and Google Terms of use.